Service

Mobile App Development

Native and cross-platform apps that feel right at home on iOS and Android. We pick the stack that fits your product — Flutter for speed across both platforms, Swift or Kotlin when native is the right call — and stay with you past launch.

FlutterSwiftKotlinReact NativeFirebaseSupabaseAWS

What we build

Cross-platform apps in Flutter

One codebase, both stores. Flutter covers roughly 80% of the apps we build because it ships faster without feeling like a compromise.

Native iOS & Android

Swift and Kotlin builds when you need deep platform integration — HealthKit, background services, hardware access, widgets.

MVPs that survive contact with users

Scoped tight, built on real infrastructure (Firebase, Supabase, AWS) so the v1 you launch is the same codebase you scale.

App Store & Play Store launch

Store listings, review compliance, staged rollouts, crash monitoring. We've handled enough rejections to avoid the common ones.

Rescue & rebuild

Inherited an app the last team abandoned? We audit, stabilise, then either restore it to health or replatform it deliberately.

How it works

01

Scope & prototype (week 1–2)

We turn your idea into clickable screens and a fixed scope document before any production code is written.

02

Build in weekly increments

You get a working build on your phone every week via TestFlight / internal testing — not a demo at the end.

03

Launch & stabilise

Store submission, crash monitoring, and a 30-day stabilisation window included in every fixed-scope build.

Frequently asked questions

How much does it cost to build a mobile app?

Most apps we build land between $15,000 and $60,000 depending on scope. A focused MVP with auth, core flows and a backend typically starts around $15–25k; products with payments, real-time features or offline sync run higher. We quote a fixed price after a scoping call.

How long does a mobile app take to build?

A typical MVP ships in 8–14 weeks. Taskboard, a team task-management app we built in Flutter, went from spec to App Store in 10 weeks. Complex products with custom backends can run 4–6 months.

Should I build in Flutter or native?

Flutter, for most products — one codebase covering iOS and Android cuts cost and timeline by 30–40%. We recommend native Swift or Kotlin when you need deep platform features like HealthKit, CarPlay or heavy background processing.

Who maintains the app after launch?

You choose: take the codebase fully in-house (it's yours, documented and CI-ready), or keep us on a monthly retainer for features, fixes and OS-update compatibility. About 70% of our app clients stay on retainer.

See all questions

Have a project in mind?

Tell us what you're building. We reply within 24 hours with a real answer — not a sales sequence.

Start a project